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Design Projects

Night Breed (2.5D MetroidVania)

Project Description

Designed a section of map for a metriodvania framework and gameplay mechanics. Started out by developing design documents for map layouts and mechanics and implementing afterwards in Unreal Engine.

 

Click below to view full project.

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Burglar King(Collab Project)

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Project Description

This game was developed in a 15 person collaboration project, in which I was a junior designer.

Gameplay consist of 4 players, where the player who steals the most wins. Players have to avoid guard and traps so they can steal as much as possible.

 

Click below to view full project.

Team Fortress 2 (KOTH Map)

Project Description

This multiplayer map was designed for the game 'Team Fortress 2', specifically for the 'King of The Hill' gamemode.

This map was made within the Valve Hammer Editor

 

Click below to view full project.

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Teef (Top Down Shooter)

Project Description

This map was designed for a top down shooter framework.

 

Started out by developing design documents for map layouts and implementing afterwards in Unreal Engine.

Click below to view full project.

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