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Design Projects

Night Breed (2.5D MetroidVania)

​Project Description

Designed a section of map for a metriodvania framework and gameplay mechanics. Started out by developing design documents for map layouts and mechanics and implementing afterwards in Unreal Engine.

 

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​Click below to view full project.

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Burglar King(Collab Project)

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​Project Description

This game was developed in a 15 person collaboration project, in which I was a junior designer.

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Gameplay consist of 4 players, where the player who steals the most wins. Players have to avoid guard and traps so they can steal as much as possible.

 

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​Click below to view full project.

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Team Fortress 2 (KOTH Map)

​Project Description

This multiplayer map was designed for the game 'Team Fortress 2', specifically for the 'King of The Hill' gamemode.

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This map was made within the Valve Hammer Editor

 

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​Click below to view full project.

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Teef (Top Down Shooter)

​Project Description

This map was designed for a top down shooter framework.

 

Started out by developing design documents for map layouts and implementing afterwards in Unreal Engine.​

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​Click below to view full project.

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