Gameplay and Level Design
ABOUT
Hi my name is Bradley Campbell.
I am a graduate in 'Computer Games Design and Programming' at Staffordshire University, achieving a first for my studies. Designing a creation to its fullest potential, whether that be a level or any gameplay mechanic, is something I am passionate about and I am always open to learning and growing to become an even better designer.
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I have received a 'TIGA Graduate of the Year 2024' accolade and am currently shortlisted for 'Graduate of the Year : Designer' in the UK Games Education Awards 2024 for my design work as a student. I have also received an honourable mention for 'Technical Game Design' at Grad Ex 25 hosted at Staffordshire University.
MY DESIGN PORTFOLIO
Design Projects
Design Projects​
Here is some design projects I have made. I have done designing for both gameplay and levels for my projects.
Once design I have also developed these ideas into reality, mainly through Unreal Engine's editor, but I familiar with other tool like Valves Hammer Editor.
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Skills
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Unreal Editor
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3ds Max
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Photoshop
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Game Design
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Level Design
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Game Design Documents
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Valves Hammer Editor
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Unreal Blueprint to prototype mechanics
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Click the 'Design' button above to view more.
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