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Gameplay Programmer and Technical Designer

ABOUT

Hi my name is Bradley Campbell.

 

I am a graduate in 'Computer Games Design and Programming' at Staffordshire University, achieving a first for my studies. Implementing a feature into a game through problem solving and persevering is something I take pride in and I always strive for perfection. I love creating games and mainly do so through C++, Blueprint and Unreal Engine, but I enjoy learning other technologies like Unity or even graphics programming with OpenGL.

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I have received a 'TIGA Graduate of the Year 2024' accolade and am currently shortlisted for 'Graduate of the Year : Designer' in the UK Games Education Awards 2024 for my design work as a student. I have also received an honourable mention for 'Technical Game Design' at Grad Ex 25 hosted at Staffordshire University.

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  • GitHub
  • LinkedIn

MY PROGRAMMING PROJECTS

Unreal Engine Projects

Unity Projects

Low Level Projects

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Unreal Projects​

Here is some projects I have made within Unreal Engine. I can implement gameplay through both blueprint and C++.

 

Be sure to check out 'Fix The Factory' which received an honourable mention for 'Technical Game Design' at GradEx 25 by industry experts.

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Skills

  • C++

  • Blueprint

  • Unreal Editor

  • UI widgets

  • Niagara VFX and SFX implementation

  • Landscape and Fracture modes

  • AI and UI

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Click the 'Unreal' button above to view more.

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Unity Projects​

Here is some projects I have made within Unity. Gameplay has been implemented through C# scripting.

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Skills

  • C#

  • Unity Editor

  • UI elements

  • 2D animation setup

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Click the 'Unity' button above to view more.

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Low Level Projects​

Here is some projects I have made without engines. Some projects are games and some are just experimentation with technologies new to me.

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Skills

  • C++

  • ​OpenGL/Graphics

  • SDL2

  • SFML

  • Maths

  • Engine Creation

  • Memory Management

  • Enemy AI

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Click the white button above to view more.

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Collaborative Projects

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Collab Projects​

Here is some projects I have made on a team with other people of each division of game development. These projects were made in Unreal and I took on roles such as senior programmer/technical designer and junior designer.

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Skills

  • Unreal Engine

  • Gameplay Programming/Technical Design

  • Level Design

  • Jira

  • GitHub

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Click the 'Collab' button above to view more.

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  • LinkedIn
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