Gameplay Programmer and Technical Designer
ABOUT
Hi my name is Bradley Campbell.
I am a graduate in 'Computer Games Design and Programming' at Staffordshire University, achieving a first for my studies. Implementing a feature into a game through problem solving and persevering is something I take pride in and I always strive for perfection. I love creating games and mainly do so through C++, Blueprint and Unreal Engine, but I enjoy learning other technologies like Unity or even graphics programming with OpenGL.
I have received a 'TIGA Graduate of the Year 2024' accolade and am currently shortlisted for 'Graduate of the Year : Designer' in the UK Games Education Awards 2024 for my design work as a student. I have also received an honourable mention for 'Technical Game Design' at Grad Ex 25 hosted at Staffordshire University.
MY PROGRAMMING PROJECTS
Unreal Engine Projects
Unity Projects
Low Level Projects
Unreal Projects
Here is some projects I have made within Unreal Engine. I can implement gameplay through both blueprint and C++.
Be sure to check out 'Fix The Factory' which received an honourable mention for 'Technical Game Design' at GradEx 25 by industry experts.
Skills
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C++
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Blueprint
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Unreal Editor
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UI widgets
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Niagara VFX and SFX implementation
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Landscape and Fracture modes
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AI and UI
Click the 'Unreal' button above to view more.

Unity Projects
Here is some projects I have made within Unity. Gameplay has been implemented through C# scripting.
Skills
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C#
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Unity Editor
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UI elements
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2D animation setup
Click the 'Unity' button above to view more.
Low Level Projects
Here is some projects I have made without engines. Some projects are games and some are just experimentation with technologies new to me.
Skills
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C++
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OpenGL/Graphics
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SDL2
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SFML
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Maths
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Engine Creation
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Memory Management
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Enemy AI
Click the white button above to view more.
Collaborative Projects
Collab Projects
Here is some projects I have made on a team with other people of each division of game development. These projects were made in Unreal and I took on roles such as senior programmer/technical designer and junior designer.
Skills
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Unreal Engine
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Gameplay Programming/Technical Design
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Level Design
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Jira
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GitHub
Click the 'Collab' button above to view more.












